Overview

Whilst studying computing at Anns Grove, pupils develop the knowledge, skills and vocabulary required to become competent, confident and curious users of a range of devices and programmes.

The school’s curriculum is sequenced so that pupils’ learning gradually builds over time in a number of different areas with regular opportunities to revisit and secure key knowledge and skills.

Computing lessons are inclusive and ambitious with differentiation and scaffolding included to ensure that all pupils, irrespective of ability, are both challenged and supported.

A range of pedagogical strategies are included with regular opportunities for hands-on activities to ensure that lessons are engaging and move at pace. In addition to units of work on programming, creating media, understanding networks and processing data, pupils are regularly taught about how to stay safe online.

Online safety is taught in an age-appropriate manner and lessons are constantly updated to reflect developments in the world of computing.

Year 1

  • Technology around us
  • Digital painting
  • Moving a robot
  • Grouping data
  • Digital writing
  • Programming animations

Year 2

  • IT around us
  • Digital photography
  • Robot algorithms
  • Pictograms
  • Digital music
  • Programming quizzes

Year 3

  • Connecting computers
  • Audio editing
  • Sequencing sounds
  • Branching databases
  • Desktop publishing
  • Events and actions

Year 4

  • The internet
  • Stop-frame animation
  • Programming
  • Data logging
  • Photo editing
  • Games design

Year 5

  • Systems and searching
  • Video production
  • Selection
  • Flat file databases
  • Vector graphics
  • Selection in quizzes

Year 6

Computing systems and networks

  • Internet communications
  • Online safety: digital 5-a-day

Creating media

  • Webpage creation
  • Online safety: personal information, terms and conditions

Programming and algorithms

  • Variables in games
  • Online safety: social media anxiety

Data and information

  • Spreadsheets
  • Online safety: online stereotypes

Creating media

  • 3D modelling
  • Online safety: protecting images of us online

Programming and algorithms

  • Programming sensors
  • Online safety: control and consent